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game
Euchre game
The game object used to play the game.
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nPlayer
Player nPlayer
A player object used to track the current player.
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images
java.util.ArrayList<E> images
An ArrayList of JButtons used to manage the hand.
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players
java.util.ArrayList<E> players
An ArrayList of the players paying the game.
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actionL
game.EuchrePanel.ButtonListener actionL
A ButtonListener used to recognize button presses.
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deck
javax.swing.JLabel deck
A JLabel for the rest of the deck.
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middle
javax.swing.JLabel middle
A JLabel for the middle image.
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left
javax.swing.JLabel left
A JLabel for the left image.
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right
javax.swing.JLabel right
A JLabel for the right image.
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gStats
javax.swing.JLabel gStats
A JLabel used to display the game status.
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hStats
javax.swing.JLabel hStats
A JLabel used to display the hand status.
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aloneCount
int aloneCount
The count of alone.
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pickup
boolean pickup
A boolean used to know if pickup was used.
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tUp
Card tUp
A card used to keep track of the turn up.
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frame
javax.swing.JFrame frame
A JFrame for the game as a whole.